Kingdom Of Arkovia Server Development
π Kingdom Of Arkovia Server Development
Welcome to the development discussion for the Kingdom of Arkovia!
We're building a Terraria/TShock server that goes beyond the traditional multiplayer experience. This is where we'll share our progress, new features, experiments, screenshots, and ideasβand hopefully get some great feedback from the Terraria community along the way.
Our idea is simple:
What if a Terraria world actually felt like a living kingdomβwith its own economy, jobs, quests, rankings, rewards, community, and technology behind it?
That's what we're building.
π° A Living Economy
At the heart of the Kingdom is Arkovia Economy, our custom-built TShock economy system powered by ARKOS.
We wanted something deeper than simply adding /balance and /pay.
Players can earn ARKOS through gameplay, maintain wallet and bank balances, send money to other players, earn rewards for defeating enemies and bosses, participate in PvP rewards, face configurable death penalties, and interact with a server treasury.
The goal is to make the economy part of the adventureβnot just another plugin running in the background.
π· Jobs, π Quests & π
Rankings
We're building additional progression around the different ways people enjoy Terraria.
The Jobs System will give players more ways to earn and progress through activities they enjoy.
The Quest System will add objectives, challenges, adventures, progression, and rewards beyond normal Terraria gameplay.
And naturally, with jobs, quests, wealth, combat, and progression, somebody will eventually ask:
"Okay... but who's #1?" π
Our Ranking System will let players build their reputation, track accomplishments, compete with friends, and chase those top positions.
We want builders, explorers, fighters, collectors, traders, and other types of players to have something meaningful to pursue.
π Yes... We Built a Blockchain Too
This is probably the most unusual part of Arkovia.
The Kingdom is connected to Arkoviaβour own independent blockchain network.
Yep. We went there. π
We're not using "blockchain" simply as a buzzword. We've actually built the underlying technology and are experimenting with practical ways it can interact with Terraria.
Players can create their own Arkovia blockchain wallets, and our Terraria systems can communicate with the network, including checking blockchain balances.
We're essentially asking:
What happens when a Terraria economy doesn't necessarily have to end at the edge of one Terraria world?
We're pretty excited to find out.
π° Building the Kingdom
The Kingdom of Arkovia is still a work in progress.
We're building, testing, changing things, occasionally discovering that an idea sounded better before we actually tried it π, and steadily turning the Kingdom into the experience we envision.
Current and developing features include:
π° ARKOS Economy
π¦ Wallets & Banking
ποΈ Server Treasury
βοΈ Enemy & Boss Rewards
π₯ PvP Economy
π· Jobs
π Quests
π
Rankings & Progression
π€ Player-to-Player Commerce
π Arkovia Blockchain Integration
π Community & Kingdom Features
β¨ And much more to come!
We'd rather carefully build systems that are genuinely fun than pile on features simply so we can say we have them.
π¬ Help Us Build the Kingdom
This discussion will be our development journal. We'll share updates, screenshots, experiments, milestones, new features, and future ideas as Arkovia grows.
Feedback is absolutely welcome.
If you're a Terraria player, builder, TShock server owner, plugin developer, or just someone who thinks this sounds interesting, we'd love to hear from you.
What would you want to see in a living Terraria kingdom?
What jobs would be fun? What quests would keep you playing? What should players spend ARKOS on? What should determine the rankings? And what crazy Terraria feature haven't we thought of yet?
The Kingdom isn't finishedβand that's part of the fun.
π¨ We're building it, and you're invited to watch it grow.
π° Welcome to the Kingdom of Arkovia.
https://github.com/mycreationhaven/Arkos-Economy-Terraria-Plugin
β¨ Arkovia Economy β Feature Status
Arkovia Economy is actively being developed, but a lot of the foundation is already built. Here's a look at what is currently available and what's moving through final testing.
π° Economy & Banking
β
TShock account-based economy
β
8-decimal atomic accounting
β
Player wallet balances
β
Protected bank balances
β
Player-to-player payments
β
Transaction history
β
Treasury-backed rewards
β
Arkovia treasury synchronization
β
Floating green/red currency notifications
βοΈ Rewards & Gameplay
β
NPC kill rewards
β
Boss reward system
β
Death penalties
β
PvP economic rewards and losses
β
Additional Terraria event rewards β staging validation
β
Old One's Army / DD2 tracking β staging validation
β
Multiplayer DD2 reward payouts β staging validation
π
Ranks, Jobs & Quests
β
Paid ranks from 1β100 β staging validation
β
Rank permission perks and item rewards
β
Death-based rank demotion
β
Configurable NPC quests β staging validation
β
Configurable jobs β staging validation
Players won't simply earn ARKOSβthey'll have ways to work, quest, progress, unlock perks, earn rewards, and climb through 100 ranks.
π Arkovia Blockchain
This is where our Terraria economy gets particularly interesting.
β
Player-created Arkovia blockchain wallets
β
Secure wallet recovery
β
On-chain balance lookup
β
Blockchain deposits β configuration required
β
Blockchain withdrawals β configuration required
β
Automatic starter blockchain grants β configuration required
β
ARKOS transaction PIN security β configuration required
We're building an actual bridge between our Terraria economy and the independent Arkovia blockchain network rather than simply using blockchain terminology as a theme.
π³οΈ Voting & Community Rewards
β
Terraria-Servers.com vote rewards β provider staging required
β
TServerWeb vote rewards β provider staging required
That means supporting the Kingdom by voting can become another part of the Arkovia reward economy once provider validation is complete.
π¨ Development Status
β
Dedicated rotating plugin logs
π§ Additional systems are actively being developed and tested
β¨ More features are planned as the Kingdom continues to grow
Some features above are already available, while others are implemented but still undergoing staging, provider validation, or server configuration before being considered fully live.
The foundation is built. Now we're building the Kingdom on top of it. π°