TShock 4.3.18 for Terraria 1.3.3.2

Posted on September 24th, 2016 02:50 PM EST
TShock 4.3.18 for Terraria 1.3.3.2 has been released. This release introduces compatibility for Terraria v1.3.3.2, as well as providing a large number of bug fixes.

Changelog:
  • Compatibility with Terraria 1.3.3.2
  • API: Version tick 1.24
  • API: Fixed chat line breaks when using chat tags and long strings of text (@ProfessorXZ)
  • API: Added ItemForceIntoChest hook (@WhiteXZ)
  • API: Included the player's registration date in REST's players/read endpoints (@ProfessorXZ)
  • The setdungeon command correctly uses tshock.world.setdungeon as its permission (@OnsenManju)
  • Fixed clients being able to "Catch" and remove NPCs (@ProfessorXZ)
  • Fixed clients being able to remove other player's portals (@ProfessorXZ)
  • Fixed possible client crashes caused by invalid item netIDs (@ProfessorXZ)
  • Fixed players being able to bypass permission checks when placing Tile Entities (@ProfessorXZ)
  • Fixed players being able to bypass permission checks when placing items in Item Frames (@ProfessorXZ)
  • Fixed a bug involving Item Frames which allowed players to duplicate items (@ProfessorXZ)
  • Fixed an issue allowing clients to teleport NPCs to arbitrary locations (@ProfessorXZ)
  • Fixed a bug where players would get teleported to their previous location after dismounting the Unicorn Mount (@ProfessorXZ)
  • Players can no longer quick stack items into region protected chests (@ProfessorXZ)
  • Rope placement is no longer blocked by range checks (@ProfessorXZ)
  • The Drill Containment Unit breaks blocks properly now (@ProfessorXZ)
  • Fixed item duplications caused by range checks and invalid netIDs (@ProfessorXZ)
  • Fixed Expert mode coin duplication (@ProfessorXZ)
  • Players are no longer able to place liquids using LoadNetModule packet (@ProfessorXZ)
  • Explosives are no longer blocked by range checks (@ProfessorXZ)
  • Players can no longer bypass tile checks by using the Tile packet (@ProfessorXZ)
  • Fixed a bug where players couldn't hammer a Junction Box without "allowclientsideworldedit" permission (@Patrikkk)
  • Fixed the client's UI not being draw when setting wind speed to abnormal values (@ProfessorXZ)
  • Added a command to start and stop sandstorms (@WhiteXZ)

New commands/permissions:
/sandstorm <stop/start> - requires permission "tshock.world.sandstorm" and allows the user to start and stop the sandstorm event.

Updated commands/permissions:
/setdungeon - this command now correctly uses the "tshock.world.setdungeon" permission
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