TShock 4.3.18 for Terraria 1.3.3.2
Posted on September 24th, 2016 02:50 PM EST
TShock 4.3.18 for Terraria 1.3.3.2 has been released. This release introduces compatibility for Terraria v1.3.3.2, as well as providing a large number of bug fixes.
Changelog:
New commands/permissions:
/sandstorm <stop/start> - requires permission "tshock.world.sandstorm" and allows the user to start and stop the sandstorm event.
Updated commands/permissions:
/setdungeon - this command now correctly uses the "tshock.world.setdungeon" permission
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Changelog:
- Compatibility with Terraria 1.3.3.2
- API: Version tick 1.24
- API: Fixed chat line breaks when using chat tags and long strings of text (@ProfessorXZ)
- API: Added ItemForceIntoChest hook (@WhiteXZ)
- API: Included the player's registration date in REST's players/read endpoints (@ProfessorXZ)
- The setdungeon command correctly uses tshock.world.setdungeon as its permission (@OnsenManju)
- Fixed clients being able to "Catch" and remove NPCs (@ProfessorXZ)
- Fixed clients being able to remove other player's portals (@ProfessorXZ)
- Fixed possible client crashes caused by invalid item netIDs (@ProfessorXZ)
- Fixed players being able to bypass permission checks when placing Tile Entities (@ProfessorXZ)
- Fixed players being able to bypass permission checks when placing items in Item Frames (@ProfessorXZ)
- Fixed a bug involving Item Frames which allowed players to duplicate items (@ProfessorXZ)
- Fixed an issue allowing clients to teleport NPCs to arbitrary locations (@ProfessorXZ)
- Fixed a bug where players would get teleported to their previous location after dismounting the Unicorn Mount (@ProfessorXZ)
- Players can no longer quick stack items into region protected chests (@ProfessorXZ)
- Rope placement is no longer blocked by range checks (@ProfessorXZ)
- The Drill Containment Unit breaks blocks properly now (@ProfessorXZ)
- Fixed item duplications caused by range checks and invalid netIDs (@ProfessorXZ)
- Fixed Expert mode coin duplication (@ProfessorXZ)
- Players are no longer able to place liquids using LoadNetModule packet (@ProfessorXZ)
- Explosives are no longer blocked by range checks (@ProfessorXZ)
- Players can no longer bypass tile checks by using the Tile packet (@ProfessorXZ)
- Fixed a bug where players couldn't hammer a Junction Box without "allowclientsideworldedit" permission (@Patrikkk)
- Fixed the client's UI not being draw when setting wind speed to abnormal values (@ProfessorXZ)
- Added a command to start and stop sandstorms (@WhiteXZ)
New commands/permissions:
/sandstorm <stop/start> - requires permission "tshock.world.sandstorm" and allows the user to start and stop the sandstorm event.
Updated commands/permissions:
/setdungeon - this command now correctly uses the "tshock.world.setdungeon" permission