Terraria 1.3.2

Posted on July 20th, 2016 02:45 PM EST
Terraria version 1.3.2 has been released today with parties, chest sorting, bux fixes and more.

Click here to find servers running version 1.3.2 : http://terraria-servers.com/version/1_3_2/

Features

Parties have now been added! You can start your own via the Party Girl's Party Center or the Town NPCs may start one, if certain conditions are met

New Items 

  • Added Bundled Party Balloons
  • Added Balloon Animal
  • Added Party Hat
  • Added Silly Sunflower Vanity
  • Added Silly Balloon Blocks and Walls
  • Added Silly Tied Balloons
  • Added Pigronata
  • Added Party Center
  • Added Silly Balloon Machine
  • Added Streamers
  • Added Party Present
  • Added Cog Walls
  • Added Sandfall Blocks and Walls
  • Added Snowfall Blocks and Walls
  • Added Snow Clouds

Changes 

  • Nerfed beehive-type bees in expert mode
  • Significantly reduced count of unnecessary player synchronization calls, which hindered servers with a high player count
  • Trees now grow with a “poof!” even when visible on a player’s screen
  • Rain Clouds are now craftable
  • Clinger Staff can now use platforms as its resting point
  • Made improvements to chat tags, and they should no longer break over long lines
  • Town NPCs will TRY to avoid falling into cliffs away from their home area
  • You can now use the Sort feature with chests
  • After reaching hardmode, you can choose the type of the world's evil when generating new worlds. If you have already reached hardmode, just load any pre-existing hardmode world and it will activate this feature.

Bug Fixes 

  • Fixed XNOR being named NXOR
  • Fixed Title text not refreshing from the language menu's use
  • Fixed Cooking Pot & Skeleton Lantern (off)'s wrong light display
  • Fixed weather not updating on server properly (blame framerate fixes)
  • Fixed Grand Design selling for way too much gold
  • Fixed Scutlix mount aiming issues
  • Fixed Stardust & Nebula Wings having 2/3 and 1/3 extra fly time more than intended, respectively.
  • Fixed crashes related to Ice Rod and Dressers
  • Fixed cursor showing over an item slot for a frame when closing inventory on gamepad use
  • Fixed random bad texture loading
  • Fixed Duck hunt exploit
  • Fixed Town NPCs spazzing if there's lava underneath them
  • Fixed Travelling Merchant not being able to attack at night
  • Fixed Extremely long-timed buffs not updating properly in multiplayer
  • Fixed Phasesabers in weapon racks creating unbreakable weapon racks (This fix is not retroactive and will not fix old worlds impacted by the issue, we apologize for any inconvenience - we may add retroactive fix in the future)
  • Fixed Team Platforms not acting as viable doors for housing.
  • Fixed Ice Rod blocks causing making backwalls invisible
  • Fixed “On Fire!” bosses not being extinguished by water
  • Fixed Summoner Emblem not having an updated sprite
  • Fixed Some configuration settings not saving correctly
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