Terraria-Servers.com Blog Feed en https://terraria-servers.com/ Mon, 15 May 2017 16:02 CEST Terraria-Servers.com is a Terraria servers list. Its goal is to provide an efficient way for players to find a server that suits their needs and also for servers owners to get more players on their servers. 60 TShock 4.3.24 for Terraria 1.3.5.3 https://terraria-servers.com/blog/53/tshock-4324-for-terraria-1353/ https://terraria-servers.com/blog/53/tshock-4324-for-terraria-1353/ Mon, 15 May 2017 16:02 CEST
Changelog
  • Updated OpenTerraria API to 1.3.5.3 (@DeathCradle)
  • Updated Terraria Server API to 1.3.5.3 (@WhiteXZ, @hakusaro)
  • Updated TShock core components to 1.3.5.3 (@hakusaro)
  • Terraria Server API version tick: 2.1
  • Added OnNpcKilled hook to Server API: 2.2 (@tylerjwatson)
  • Added CreateCombatTextExtended (119) to PacketTypes. This packet allows for the same functionality that packet 82 (CreateCombatText) used to have. Huge shoutout to the Terraria devs for adding this specially for us <3 (@WhiteXZ)
  • Updated ServerBroadcast hook to provide a NetworkText object. (@tylerjwatson)
  • Fixed levers and things not updating properly. (@deathcradle)
  • Deprecated PacketTypes.ChatText. Chat is now handled using the NetTextModule and packet 82. (@WhiteXZ, @Hakusaro)
  • Removed the -lang command-line flag from TShock. It is now a vanilla feature. (@Hakusaro)
]]>
Terraria 1.3.5.3 Hotfix https://terraria-servers.com/blog/52/terraria-1353-hotfix/ https://terraria-servers.com/blog/52/terraria-1353-hotfix/ Thu, 27 Apr 2017 01:05 CEST
Fixes
  • Fixed server console formatting issues (for clarification, this is the issue where servers were outputting unusual non-English text)
  • Fixed numerous translation errors
  • Fixed game title always appearing in English
  • Fixed the Old One's Army javelin's missing name
  • Fixed Eater of Worlds despawning at rare situations in multiplayer
  • Fixed error when trying to use the room query on an unfit room in certain languages
]]>
Terraria 1.3.5.2 Hotfix https://terraria-servers.com/blog/51/terraria-1352-hotfix/ https://terraria-servers.com/blog/51/terraria-1352-hotfix/ Sat, 22 Apr 2017 00:49 CEST
Features
  • Town NPCs now have a golden frame over their room banner if the player specifically assigned it for them
  • Improved visuals on a few things
Fixes
  • Switched to an easier to read font for Chinese
  • Fixed faults for Chinese input on Mac OS X
  • Fixed unintended forced zoom for 16x10 resolutions
  • Fixed Ghastly Glaive not damaging any enemies
  • Fixed some sliders missing sound on hover
  • Fixed crash when a hardcore player dies
  • Fixed player's breath meter moving unexpectedly when using Binoculars, Sniper Scopes, or Zoom
  • Fixed certain item slot interactions not functioning when gamepad instructions are disabled
  • Fixed Shrimpy Truffle's mount not allowing the player's head to touch the ceiling
  • Fixed fresh installations of the game showing an inappropriately sized language selection menu
  • Fixed Town NPCs attempts to return to their room not being as successful as they should be
]]>
Terraria 1.3.5.1 Hotfix https://terraria-servers.com/blog/50/terraria-1351-hotfix/ https://terraria-servers.com/blog/50/terraria-1351-hotfix/ Thu, 20 Apr 2017 01:08 CEST
  • Potentially fixed a certain crash on startup
  • Potentially fixed a certain cause of framedrops for people who have the Windows 10 Creators Update
  • Fixed Betsy's boss bag having an incorrect name
  • Fixed Truffle spawning up without meeting his special requirements
]]>
Terraria 1.3.5 https://terraria-servers.com/blog/49/terraria-135/ https://terraria-servers.com/blog/49/terraria-135/ Wed, 19 Apr 2017 21:05 CEST
Click here to find servers running version 1.3.5 : http://terraria-servers.com/version/1_3_5/

Features

  • Added professional localization for the following languages:
    • German
    • Italian
    • French
    • Spanish
    • Russian (new)
    • Simplified Chinese (new)
    • Brazilian Portuguese (new)
    • Polish (new)
  • Greatly improved rendering and overall gameplay on resolutions larger than 1080p
  • Added Zoom and UI scale sliders in the in-game settings menu
  • Added most of the main menu's settings to the in-game settings menu
  • Dungeons in newly generated worlds now contain new furniture
  • Added a crystal furniture set, and expanded other furniture sets
  • Added Arkhalis's and Leinfors' developer armor sets
  • NPCs who are manually assigned to a room will attempt to return to it when they respawn after being slain
  • Improved stability on Mac OS X and Linux
  • Improved visuals on many different things
  • Improved Retro lighting consistency

Fixes

  • Fixed settings button overlaying the armor icon
  • Fixed inconsistent naming for Sand Poacher and Granite Golem banners
  • Fixed banner buff list extending beyond screen limits
  • Fixed hand drawing over backhand glove and shield accessories for female characters
  • Fixed Sparky painting and several other rare paintings not naturally spawning properly
  • Fixed a certain multiplayer crash
  • Fixed sign mouseover text staying on cursor permanently when in Options and Camera menus
  • Fixed a world generation crash on Linux
  • Fixed a number of minor grammar issues in NPC dialog
  • Fixed a certain exploit
  • Fixed trapped Granite and Meteorite Chests dropping the wrong item upon breaking
  • Fixed Vortex Monolith not selling for as much as it should
  • Fixed crash when linking items with invalid prefix ids in chat
  • Fixed Pumpkin Shirt and Robot Shirt causing leg skin to disappear when equipped
  • Fixed Defender's Forge closing instantly if opened from below
  • Fixed Terraria thinking it has focus when it did not have focus
  • Fixed Grand Design and Multicolor Wrench emitting light on use
  • Fixed auto-creating a world from the server causing it to always use the same seed
  • Fixed Platinum Candelabra not sitting properly on other objects
  • Fixed Goblin Tinkerer being slightly smaller than intended
  • Fixed petrification death messages being broken for a long while now
  • Fixed Wall Creeper dropping gore when blood and gore are off
  • Fixed Xeno Staff's selling price, now consistent with the rest of Martian loot
  • Fixed crash when mousing over chests and dressers in the map view
  • Fixed settings button colliding with 6th accessory dye slot
  • Fixed Corrupt Thorns almost never generating
  • Fixed multiple issues with platform/block interaction
  • Fixed pillars of dirt appearing above the Underground Desert sometimes
  • Potentially fixed an issue where Marathon Medalist would cause FPS drops.
  • Platforms from 1.2.4.1 and above now emit particles when destroyed
  • Virtual Keyboard should no longer appear unless a Gamepad is being used
  • Using Quick Heal to consume restoration potions now properly inflicts mana sickness
  • Defender's Forge now has highlight outlines
]]>
TShock 4.3.23 for Terraria 1.3.4.4 https://terraria-servers.com/blog/48/tshock-4323-for-terraria-1344/ https://terraria-servers.com/blog/48/tshock-4323-for-terraria-1344/ Mon, 13 Mar 2017 21:57 CET
Changelog
  • Added evil type option during world creation (@mistzzt) - this means you can select between corruption and crimson!
  • Bans can be sorted. TShock's default sorting will retrieve bans sorted from newest to oldest based on the date the ban was added (@WhiteXZ) - if you're a plugin developer doing stuff with bans, TShock now supports sorted ban retrieval.
  • Resolved issues with mob and item spawning. Thanks to @OnsenManju for your investigative work (@WhiteXZ) - Ever wanted to spawn treasure bags, but only got slime bags? No more I say, no more! Get the bags you want, when you want.
  • Patched a crashing exploit (@Simon311) - I won't go into too much detail, but it was a weird bug on Terraria's side. Fortunately Simon found a way to patch it. Good work
]]>
TShock 4.3.22 for Terraria 1.3.4.4 https://terraria-servers.com/blog/47/tshock-4322-for-terraria-1344/ https://terraria-servers.com/blog/47/tshock-4322-for-terraria-1344/ Thu, 05 Jan 2017 21:27 CET
Changelog:
  • Compatibility with Terraria 1.3.4.4
  • API: Version tick 2.0
  • API: Reduced RAM usage by ~80MB (Large server) (@deathcradle)
  • API: Added TSPlayer.KillPlayer() (@WhiteXZ)
  • API: Added TSPlayer.Logout() (@ProfessorXZ)
  • Fixed connections after max slot is reached (@DeathCradle)
  • Fixed server crashes caused by client disconnections when attempting to read closed sockets (@Enerdy)
  • Added some code to make trapdoors work better (@DogooFalchion)
  • AllowCutTilesAndBreakables config option now correctly allows flowers/vines/herbs to be cut in regions without breaking walls (@WhiteXZ)
  • REST: /status has been re-added. It will now always point to /v2/server/status and includes an upgrade field describing the newest status route (@WhiteXZ)
  • REST: /v3/players/read now includes a muted field (@WhiteXZ)
  • Fixed fishing quests not saving/loading correctly when login before join, UUID login, and SSC were enabled together (@DogooFalchion)
]]>
Terraria 1.3.4.3 Hotfix https://terraria-servers.com/blog/46/terraria-1343-hotfix/ https://terraria-servers.com/blog/46/terraria-1343-hotfix/ Fri, 18 Nov 2016 22:40 CET
Click here to find servers running version 1.3.4.3 : https://terraria-servers.com/version/1_3_4_3/

Changes:
  • All of the DD2 defenses can now have prefixes!
Fixes:
  • Hopefully fixed chat not properly blocking player movement and misc functions
  • Fixed smart-cursor not placing pumpkin seeds properly
  • Fixed certain melee weapons causing framedrops when used at (very) far distance from hittable targets
  • Fixed Betsy's Wings emitting faint amount of lights when descending (this was not ever intended)
  • Fixed Pumpkin seeds not being placable on each other (by cutting the old one first)
  • Fixed filterPriorityThreshold config setting resetting in every future update (sorry!)
  • Fixed self-harming exploit when using the Eternia crystal stand at certain heights acting inconsistently
  • Fixed two exploits
  • Fixed Luminite bullets emitting lights through town npcs as they travel
  • Fixed Love & Stink potions not properly applying to other players in multiplayer
  • Fixed rare case of magic weapons hitting enemies for melee damage if you stand directly on the enemy...
  • Fixed "Skeletron has awoken" being "Skeleton has awoken!" when summoned
  • Fixed Sand Slimes not appearing in singleplayer and hazardously desyncing in multiplayer
  • Fixed a certain linux/mac server crash
  • Fixed tier 3 of the Old One's Army not having proper Eternia crystal health assignments.
]]>
Terraria 1.3.4.2 Hotfix https://terraria-servers.com/blog/45/terraria-1342-hotfix/ https://terraria-servers.com/blog/45/terraria-1342-hotfix/ Thu, 17 Nov 2016 12:14 CET
Click here to find servers running version 1.3.4.2 : https://terraria-servers.com/version/1_3_4_2/

Changes:
  • Fixed Pumpkins getting cut when swinging nearby items or projectiles at them (we wanted to make placing blocks over them cut them for convenience, nothing else!)
  • Fixed town npcs potentially disappearing if you load a map using a non-english language
  • Fixed celestial pillars not loading properly, resulting in immediate wipe and triggering impending doom.
  • Fixed Drill Containment Unit being usable during creative shock
  • Fixed unconscious Tavernkeep & sleeping Angler not showing up on the lifeform analyzer
  • Fixed tavernkeep accidentally spawning in water
  • Fixed Stardust Armor's excess lighting brightness
  • Fixed tooltips on the new accessories saying 'sentry' damage when it meant minion damage, there never was such a thing as sentry damage.
  • Fixed numerous input issues
  • Fixed item linking in chat!
  • Fixed Stardust cell minion's shots trying to occassionally latch to town npcs and the Eternia crystals
  • Fixed Old One's lane portals not emitting light
  • Fixed weapons not being usable while chatting!!!
  • Fixed Defender's Forge name missing when open
  • Fixed Monk's brows saying "attack speed" instead of "melee attack speed"
  • Fixed the tavernkeep still calling Eternia crystals "Elder" crystals
  • Added experimental feature: texture pack support! Please check out this thread for more details!
 
]]>
Terraria 1.3.4.1 Hotfix https://terraria-servers.com/blog/44/terraria-1341-hotfix/ https://terraria-servers.com/blog/44/terraria-1341-hotfix/ Thu, 17 Nov 2016 12:12 CET
Click here to find servers running version 1.3.4.1 : https://terraria-servers.com/version/1_3_4_1/

Changes:
  • Fixed medals dropping only in stacks of 1 instead of their intended amounts when in singleplayer
  • Hopefully fixed some enemies being invisible on spawn during the Old One's Army event when in multiplayer
  • Fixed Eternia crystals using their internal name Elder Crystals
  • Fixed Striking Moment buff's tooltip
  • Fixed Tavernkeep not reacting to the King Statue
  • Fixed certain worldgen crash that was replicated using the experimental seeds feature! whoo!
  • Fixed an exploit
  • Fixed certain new weapons staying in use during the player's death
  • Fixed silent crash when trying to place defenses in dedicated servers
  • Fixed silent crash when using Last Prism in multiplayer
]]>
Terraria 1.3.4 https://terraria-servers.com/blog/43/terraria-134/ https://terraria-servers.com/blog/43/terraria-134/ Tue, 15 Nov 2016 23:43 CET Dungeon Defenders 2 cross over content, including a new NPC, enemies, weapons, and more!

Click here to find servers running version 1.3.4 : http://terraria-servers.com/version/1_3_4_3/

Features

- Dungeon Defenders 2 Cross-Over Invasion
  • Invasion event featuring enemies, weapons, and gameplay mechanics inspired by Etheria - the Dungeon Defenders 2 universe
  • This event will play like no other in Terraria - featuring a brand new mechanic where you protect an artifact from invading enemies with the help of a unique defensive structure system
  • Multi-tiered event allows players at multiple points in the game to experience scaling difficulty, with corresponding loot
  • Enjoy rewards in the form of armor, weapons, pets and more, all straight from the Dungeon Defenders 2 universe!
- The Tavernkeep, a new NPC from the Dungeon Defenders universe, has arrived. He will be offering a variety of Etherian loot and gear in exchange for an exclusive currency earned by playing the new invasion!
- Completely redesigned liquid visuals. Enjoy the ripples and waves, as the player, enemies, and projectiles now have a visible impact when they enter and move through water
- The Blizzard weather event now has a new, unique ambient sound when active
- Toggles for recently-added visual and water effects that will allow players to balance beautiful visuals and performance to fit their preferences
- A new ability for Summoner players to direct their minions to attack a specific target
- An experimental new world seed feature (This will be inactive by default, see below in the Changes section for more details)


New Items
  • Four new sentry summons, each of which has three tiers of potency
  • Ten new weapons
  • Eight new armor sets
  • Five new accessories
  • Two new pets
  • One new light pet
  • Three new boss masks and trophies
  • Two new decorate furniture items
  • One brand new “Personal Safe” style furniture item, in the style of the Piggy Bank and Safe
  • A brand new currency which can be spent with the Tavernkeep for much of the above


New Enemies
  • Ten new enemies, many of which can become visibly (and mechanically) more powerful as gameplay progresses
  • Two new invasion style mini-bosses
  • One new boss


Other
  • One new soundtrack based on the Dungeon Defenders 2 OST, complete with a matching Music Box
  • Over 200 new sound effects inspired and adapted from Dungeon Defenders 2


Changes
  • The way Sentry Summons function has been changed somewhat.
    • Outside of the DD2 Invasion event, you now have a limit of one sentry summon at a time
    • Some of the 1.3.4 content can increase this limit
    • Unlike before, when the sentry limit is above 1, you can summon multiple versions of the same sentry. For instance, with a sentry limit of 3, you could summon 3 Frost Hydras at the same time.
  • Summoners can now direct their minions to attack a specific target of their choosing. To do this, the summoner must Right Click over an enemy while holding a minion summoning staff. Minions with line of sight on that enemy will target it immediately. However, if the minions do not have line of sight, they will continue to attack targets at random.
  • We’ve added an experimental new seed feature to World generation. All worlds generated in 1.3.4 and beyond will have a seed attached to them. You will also be able to set the seed for a world on world generation. PLEASE NOTE that this feature is not active by default. To activate it, please follow these steps:
    • 1. Find Terraria’s config.json file. On Windows, this should be found in Documents>My Games>Terraria.
    • 2. Open the config file with a basic text editing program, such as Notepad.
    • 3. The 12th line in the config file is labeled "UseExperimentalFeatures" and will be set to "false”".
    • 4. Simply change this to “true” and save the config.json file. The next time you launch Terraria, the option to view and set world seeds will appear.
    Please be aware that this is NOT a retroactive feature, and cannot display the seeds for worlds created before 1.3.4, as the data is simply not stored there. Additionally, you must run launch Terraria in 1.3.4 before the option will appear in the config file.
  • It no longer rains in the space biome.


Bug Fixes
  • Fix for AMD Graphics Card related issue involving Living Flame Dye.
  • Fixed edges of screen getting inverted colors during a blizzard
]]>
Terraria 1.3.3.3 Hotfix https://terraria-servers.com/blog/42/terraria-1333-hotfix/ https://terraria-servers.com/blog/42/terraria-1333-hotfix/ Mon, 03 Oct 2016 22:33 CEST
Click here to find servers running version 1.3.3.3 : https://terraria-servers.com/version/1_3_3_3/

Changes:
  • Improved performance during blizzards and sandstorms on some machines
  • Fixed an issue on Mac OS X where Steam's overlay would not work
  • Fixed snow sometimes not appearing during blizzards
]]>
TShock 4.3.18 for Terraria 1.3.3.2 https://terraria-servers.com/blog/41/tshock-4318-for-terraria-1332/ https://terraria-servers.com/blog/41/tshock-4318-for-terraria-1332/ Sat, 24 Sep 2016 21:50 CEST
Changelog:
  • Compatibility with Terraria 1.3.3.2
  • API: Version tick 1.24
  • API: Fixed chat line breaks when using chat tags and long strings of text (@ProfessorXZ)
  • API: Added ItemForceIntoChest hook (@WhiteXZ)
  • API: Included the player's registration date in REST's players/read endpoints (@ProfessorXZ)
  • The setdungeon command correctly uses tshock.world.setdungeon as its permission (@OnsenManju)
  • Fixed clients being able to "Catch" and remove NPCs (@ProfessorXZ)
  • Fixed clients being able to remove other player's portals (@ProfessorXZ)
  • Fixed possible client crashes caused by invalid item netIDs (@ProfessorXZ)
  • Fixed players being able to bypass permission checks when placing Tile Entities (@ProfessorXZ)
  • Fixed players being able to bypass permission checks when placing items in Item Frames (@ProfessorXZ)
  • Fixed a bug involving Item Frames which allowed players to duplicate items (@ProfessorXZ)
  • Fixed an issue allowing clients to teleport NPCs to arbitrary locations (@ProfessorXZ)
  • Fixed a bug where players would get teleported to their previous location after dismounting the Unicorn Mount (@ProfessorXZ)
  • Players can no longer quick stack items into region protected chests (@ProfessorXZ)
  • Rope placement is no longer blocked by range checks (@ProfessorXZ)
  • The Drill Containment Unit breaks blocks properly now (@ProfessorXZ)
  • Fixed item duplications caused by range checks and invalid netIDs (@ProfessorXZ)
  • Fixed Expert mode coin duplication (@ProfessorXZ)
  • Players are no longer able to place liquids using LoadNetModule packet (@ProfessorXZ)
  • Explosives are no longer blocked by range checks (@ProfessorXZ)
  • Players can no longer bypass tile checks by using the Tile packet (@ProfessorXZ)
  • Fixed a bug where players couldn't hammer a Junction Box without "allowclientsideworldedit" permission (@Patrikkk)
  • Fixed the client's UI not being draw when setting wind speed to abnormal values (@ProfessorXZ)
  • Added a command to start and stop sandstorms (@WhiteXZ)

New commands/permissions:
/sandstorm <stop/start> - requires permission "tshock.world.sandstorm" and allows the user to start and stop the sandstorm event.

Updated commands/permissions:
/setdungeon - this command now correctly uses the "tshock.world.setdungeon" permission]]>
Terraria 1.3.3 https://terraria-servers.com/blog/40/terraria-133/ https://terraria-servers.com/blog/40/terraria-133/ Fri, 09 Sep 2016 22:37 CEST
Click here to find servers running version 1.3.3 : http://terraria-servers.com/version/1_3_3/

Features:
  • A new weather event has been added, sandstorms! With it come new enemies, new loot, a new soundtrack, and a unique experience in the desert biome!
  • Blizzards now have a new visual effect
  • Deserts and the Underworld now have a heat distortion visual effect.
  • Dripping sand effects can be found in the desert, and placed anywhere by the player with the Magic Sand Dropper!

 New Items
  • Added the Forbidden Armor Set
  • Added Ancient Horn (Basilisk Mount)
  • Added Onyx Blaster
  • Added Sky Fracture
  • Added Mandible Blade
  • Added Spirit Flame
  • Added Pocket Mirror
  • Added Djinn's Curse
  • Added Lamia Vanity Set
  • Added the Ancient Vanity Set
  • Added Desert Spirit Lamp
  • Added Magic Sand Dropper
  • Added Sandstorm Music Box!
  • And several new banners!

 Changes
  • Sand Poachers now inflict the Venom debuff
  • Dune Splicers now have more HP and Defense
  • Dune Splicers and Tomb Crawlers may be more aggressive, especially during Sandstorms.
  • Added a new block mining visual effect
  • Added multiplayer performance improvements
  • Upped spawn rates in underground desert

 Bug Fixes
  • Fixed sliders in the gamepad settings not being "locked on" when dragged around
  • Fixed certain textures loading wrong at random, and producing weird artifacts
  • Fixed underground desert worms being too rare
  • Fixed Portal Gun secondary fire conflicting with Grappling Hooks on Gamepad
  • Fixed a number of exploits
  • Fixed rain, water, and lava sounds persisting when the game window is inactive
  • Fixed drills shooting confetti at supersonic speeds when under the effects of Flask of Party
]]>
TShock 4.3.17 for Terraria 1.3.2.1 https://terraria-servers.com/blog/39/tshock-4317-for-terraria-1321/ https://terraria-servers.com/blog/39/tshock-4317-for-terraria-1321/ Fri, 29 Jul 2016 21:58 CEST
Changelog:
  • Compatibility with Terraria 1.3.2.1
  • Updated superadmin behaviour to conform to expected behaviour (@WhiteXZ, @Patrikk)
  • Fixed a crash involving teleporters and dressers (@WhiteXZ)
  • Fixed pressure plates (@Enerdy@Patrikk)
  • Fixed a deadlock in wiring (@Wolfje)
  • Fixed a crash in wiring (@Patrikk)
  • Improved network syncing on client joins (@Patrikk)
  • The Presserator can now place actuators (@ProfessorXZ)
  • Resolved a region error when removing unlisted users from regions (@WhiteXZ)
  • Added a SetDungeon command to set the dungeon position (@webmilio)
  • The currently running world name is now part of the server application's title (@webmilio)
  • Gem locks can now be region protected (@mistzzt)
  • Players can now place sensors (@mistzzt)
  • Repackaged GeoIP with TShock so that GeoIP works (@Enerdy)
  • Added permissions to use sundials and start/stop parties (@Patrikk)
  • Added an announcement box hook (@mistzzt)
  • Added the ability to choose what type of world (crimson/corruption) you generate (@NoNiMad)
]]>
Terraria 1.3.2 https://terraria-servers.com/blog/38/terraria-132/ https://terraria-servers.com/blog/38/terraria-132/ Wed, 20 Jul 2016 21:45 CEST
Click here to find servers running version 1.3.2 : http://terraria-servers.com/version/1_3_2/

Features

Parties have now been added! You can start your own via the Party Girl's Party Center or the Town NPCs may start one, if certain conditions are met

New Items 

  • Added Bundled Party Balloons
  • Added Balloon Animal
  • Added Party Hat
  • Added Silly Sunflower Vanity
  • Added Silly Balloon Blocks and Walls
  • Added Silly Tied Balloons
  • Added Pigronata
  • Added Party Center
  • Added Silly Balloon Machine
  • Added Streamers
  • Added Party Present
  • Added Cog Walls
  • Added Sandfall Blocks and Walls
  • Added Snowfall Blocks and Walls
  • Added Snow Clouds

Changes 

  • Nerfed beehive-type bees in expert mode
  • Significantly reduced count of unnecessary player synchronization calls, which hindered servers with a high player count
  • Trees now grow with a “poof!” even when visible on a player’s screen
  • Rain Clouds are now craftable
  • Clinger Staff can now use platforms as its resting point
  • Made improvements to chat tags, and they should no longer break over long lines
  • Town NPCs will TRY to avoid falling into cliffs away from their home area
  • You can now use the Sort feature with chests
  • After reaching hardmode, you can choose the type of the world's evil when generating new worlds. If you have already reached hardmode, just load any pre-existing hardmode world and it will activate this feature.

Bug Fixes 

  • Fixed XNOR being named NXOR
  • Fixed Title text not refreshing from the language menu's use
  • Fixed Cooking Pot & Skeleton Lantern (off)'s wrong light display
  • Fixed weather not updating on server properly (blame framerate fixes)
  • Fixed Grand Design selling for way too much gold
  • Fixed Scutlix mount aiming issues
  • Fixed Stardust & Nebula Wings having 2/3 and 1/3 extra fly time more than intended, respectively.
  • Fixed crashes related to Ice Rod and Dressers
  • Fixed cursor showing over an item slot for a frame when closing inventory on gamepad use
  • Fixed random bad texture loading
  • Fixed Duck hunt exploit
  • Fixed Town NPCs spazzing if there's lava underneath them
  • Fixed Travelling Merchant not being able to attack at night
  • Fixed Extremely long-timed buffs not updating properly in multiplayer
  • Fixed Phasesabers in weapon racks creating unbreakable weapon racks (This fix is not retroactive and will not fix old worlds impacted by the issue, we apologize for any inconvenience - we may add retroactive fix in the future)
  • Fixed Team Platforms not acting as viable doors for housing.
  • Fixed Ice Rod blocks causing making backwalls invisible
  • Fixed “On Fire!” bosses not being extinguished by water
  • Fixed Summoner Emblem not having an updated sprite
  • Fixed Some configuration settings not saving correctly
]]>
Terraria-Servers.com Switch To HTTPS https://terraria-servers.com/blog/37/terraria-serverscom-switch-to-https/ https://terraria-servers.com/blog/37/terraria-serverscom-switch-to-https/ Tue, 07 Jun 2016 16:06 CEST
Our API can still be used without HTTPS for compatibility with third parties.      

Here are the most notable benefits of this change:

  • Improves global security of the server list
  • No more problem to use our embedded content on external websites that use also HTTPS
]]>
Terraria 1.3.1.1 https://terraria-servers.com/blog/36/terraria-1311/ https://terraria-servers.com/blog/36/terraria-1311/ Tue, 31 May 2016 21:29 CEST
Click here to find servers running version 1.3.1.1 : http://terraria-servers.com/version/1_3_1_1/


Bug Fixes 
  • Fixed liquids getting frozen in the air until a game restart (hopefully)
  • Fixed gamepad instructions getting frozen on virtual keyboard instructions
  • Fixed two duplication exploits
  • Fixed cannons not shooting cannonballs when pulsed via non-player projectiles
  • Fixed slightly incorrect display for "player above" logic sensor (was 1 pixel too small in every direction)
  • Fixed incorrect text at the gamepad options ("Thumbstick Hotbar / "Thumbstick Cursor Snap" should've been "DPad Hotbar" & "DPad Cursor Snap")
  • Fixed training dummies potentially getting permanent invisible corruption
  • Fixed mouse clicks not getting detected until you click a keyboard button on game startup (hopefully)
  • Fixed many types of furniture breaking instantly when they're placed above platform stairs
  • Fixed multiple issues with geyser placement
  • Fixed particles not drawing in capture mode if background is disabled
  • Fixed the Guide's help tips not detecting the Demolitionist nor the Goblin Tinkerer properly
  • Fixed Grasshopper Statue having no recipe
Quality of Life 
  • All liquid & logic sensors except for "player above" now allow teleportations
  • Added a third frameskip option for those with high-end PCs who got performance issues in 1.3.1 (current "Off" got renamed to "Subtle", old "Off" from 1.3 is back as "Off")
     
 
]]>
TShock 4.3.15 for Terraria 1.3.1 https://terraria-servers.com/blog/35/tshock-4315-for-terraria-131/ https://terraria-servers.com/blog/35/tshock-4315-for-terraria-131/ Tue, 31 May 2016 16:45 CEST
Changelog:
  • Added 1.3.1 compatibility support
  • Upgraded the TShock project to use NuGet
  • Added a Concurrent Dictionary<string, object> to TSPlayer so plugins can register data directly to a TSPlayer object
]]>
Terraria 1.3.1 https://terraria-servers.com/blog/34/terraria-131/ https://terraria-servers.com/blog/34/terraria-131/ Sun, 22 May 2016 20:44 CEST
Click here to find servers running version 1.3.1 : http://terraria-servers.com/version/1_3_1/

Features

  • Added Controller Support using Xinput.
  • Added Inventory Sorting.
  • Dart Traps & all Temple Traps can now be hammered to rotate 90 degrees at a time.
  • Added smart interact, making chatting with NPCs, opening doors and using objects easier.
  • Cannons (normal, bunny, confetti, Snowball Launcher) can now be controlled by wire and shoot fake projectiles!
  • Improved Smart Cursor & made it interact with more items.

Quality of Life 

  • Improved Wire drawing to look less fuzzy with multiple colors on the same tile.
  • Improved over 1,800 sprite graphics.
  • Optimized net messages for tile entities (target dummies, item frames)
  • Improved the Settings Menu and added new settings.
  • Added new large gem over-head display.
  • Improved melee hit detection around slopes.
  • You can now use situational building accessories from your inventory and toggle their effects like info accessories.
  • Info icons now have a border around them when aimed at (clarity!).
  • Improved keybinding options, you can now also bind to mouse 3/4/5.

 Items

  • Added Logic Gates (AND, NAND, OR, NOR, XOR, NXOR
  • Added Logic Gate Lamps (On, Off, Faulty)
  • Added Logic Sensors (Day, Night, Under Player)
  • Added Liquid Sensors (Water, Lava, Honey, Any)
  • Added Conveyor Belts.
  • Added The Grand Design.
  • Added Yellow Wrench.
  • Added Junction Box.
  • Added Mechanical Lens.
  • Added Announcement Box.
  • Added Actuation Rod.
  • Added Team Blocks and Platforms.
  • Added Static Hook.
  • Added Presserator.
  • Added Engineering Helmet.
  • Added Companion Cube.
  • Added Gem Locks.
  • Added Large Amber.
  • Added Weighted Pressure Plates (4 colors).
  • Added Wire Bulb.
  • Added 12 new craftable Critter Statues.
  • Added Portal Gun Station.
  • Added Trapped Chests.
  • Added Projectile Pressure Pad.
  • Added several new monster statues.
  • Added Angler Tackle Bag.
  • Added Geyser Trap.
  • Added Bone Campfire.
  • Added Ultra Bright Campfire.
  • Added Multicolor Wrench.

Miscellaneous 

  • Critters spawned from statues are no longer catchable.
  • Highly increased Duke Fishron's "run away" distance.
  • Medusa can no longer petrify players directly above her.
  • Medusa is now Hardmode-only.
  • Added NPC names for the painter, wizard, and skeleton merchant, based on contest results.
  • You can now find Beehives in the Jungle - Not the bees!
  • Lowered the volume of the Solar Eruption's use sound.
  • Torches can now be put on actuated tiles.
  • Slimes should no longer be able to go through 1 block high gaps.
  • Target dummies no longer benefit from lifesteal or spectre set.

Bug Fixes 

  • Fixed Frostbite hiding time left when wet under certain circumstances.
  • Fixed Desert Spirit hitbox to match sprite size.
  • Fixed NPCs not recognizing kills / interactions properly if they have multiple segments.
  • Fixed music boxes not emitting music notes while open.
  • Fixed Flesh Grass spreading under Sunflowers.
  • Fixed Tally Counter not showing information for enemies hit with mounts or special attacks.
  • Fixed player leg skin colors mismatching the rest of the body when in stealth.
  • Fixed Seedler not dropping from Boss Bags.
  • Fixed popular NPC Housing exploit.
  • Fixed Ranger Lifesteal bug.
  • Fixed Paint Sprayer spraying over blocks in several occasions that it should not (e.g. grass that gets turned into dirt as a result of placing an object).
  • Fixed being on the edge of the underground not counting when spawning dungeon / Underground Desert monsters.
  • Fixed teleporting directly on top of a pressure plate not triggering it properly since.
  • Fixed Town NPC melee weapons drawing brightly while in darkness.
  • Fixed Crimson Heart failing to stand to roll roll around on platforms.
  • Fixed tile entities not properly clearing on world clear procedure.
  • Fixed Crystal Storm not bouncing its shots.
  • Fixed chests without custom names not showing mouse over icons.
  • Fixed Wooden Boomerang being unusable when near slopes.
  • Fixed Wall of Flesh going above hell and dragging everyone with it.
  • Fixed Martian Saucer having invisible / unhittable body parts in multiplayer.
  • Fixed Martian Probe not causing Martian Invasions when it should.
  • Harpies and Antlion Swarmers can no longer swim.
  • Fixed dressers blowing up from explosive projectiles.
  • Fixed Gi and Kimono leg sprites being genderswapped.
  • Fixed ancient light and fishron bubbles not appearing in expert mode.
  • Fixed Werewolf sounds being bugged if used for vanity.
  • Fixed Tax Collector not using some of his special chat dialog.
  • Fixed infinite flight time exploit.
  • Fixed Martian Saucers missing their home planet during the invasion and leaving.
  • Fixed trapdoors de-syncing when operated via wires.
  • Fixed L shaped housing exploit.
  • Fixed minecarts hitting invincible enemies.
  • Fixed multiple bugs regarding auto-pause and inventory management.
  • Demon Altars should no longer create 'unbreakable' pots.
  • Fixed rare "character not respawning" under certain circumstances.
  • Fixed background drawing through completely unlit walls in hell.
  • Fixed solar pickaxe using a bad glowmask.
  • Fixed wall of flesh not spawning in singleplayer under certain circumstance.
  • Fixed snow not falling naturally after a player jumps in most cases.
  • Fixed paintball gun and confetti grenades being unable to crit.
  • Fixed Titanium Armor & Black Belt dodges not working against Moon Lord.
  • Fixed animated tilesets touching half-bricks stop animating.
  • Fixed yet another duplication exploit.
  • Fixed altered worlds getting stuck in spirit release phase under a rare circumstance.
  • Fixed Chlorophyte protection in the jungle not being as effective as it should be.
  • Fixed right clicking equipment at inventory not granting achievements for equipping it.
  • Fixed paladin's shield ally protection benefits not functioning properly.
  • Fixed minor capitalization issue in the guide's help text.
  • Fixed star in a bottle buff not working.
  • Brain of Cthulhu & Eater of Worlds now properly leave upon massacring the player / if the player leaves their territory.
  • Fixed issue where the nurse would not heal all debuffs under rare circumstances.
  • Fixed double damage popups from other players inflicting harm to themselves via explosives.
  • Fixed 'full-screen map' button opening a black screen if map is disabled in general.
  • Fixed players being unable to get on a mount if they're too close to workbenches.
  • Fixed shenanigans with actuating gemspark blocks.
  • Fixed Mudstone Brick having a bad name (Mudstone Block).
  • Tiles under Lihzahrd altars can no longer be actuated until the golem is defeated.
  • Fixed temporary holes in the darkness when removing light sources.
  • Fixed items that cost less than 5 copper always sell for 1 copper , even when sold in Stacks.
]]>
TShock 4.3.13 for Terraria 1.3.0.8 https://terraria-servers.com/blog/33/tshock-4313-for-terraria-1308/ https://terraria-servers.com/blog/33/tshock-4313-for-terraria-1308/ Tue, 17 May 2016 00:32 CEST
Changelog:
  • Fixed an issue preventing TShock from starting on certain mono versions
  • Fixed a deadlock in Wiring
  • Fixed character styles/gender not being saved properly on first login while SSC is on
  • Added a PlayerPermission hook fired whenever a permission check involving said player occurs (when the new TSPlayer.HasPermission method is called)
  • Resolved an issue where martian invasions and eclipses would have empty messages if AnonymousBossInvasions was set to true
  • Added an optional slime parameter to the rain command, allowing slime rain to be started and stopped. New syntax is rain [slime] <start/stop>
  • Fixed performance issues due to concurrent dictionary access in TSPlayer
  • Added an ID property to Regions
  • Fixed an issue where region sizes were calculated incorrectly
  • Fixed a bug in RegionManager preventing regions adding correctly
  • Fixed another bug in RegionManager preventing regions adding correctly
  • Fixed a routing issue with the /v2/token/create REST endpoint
  • Removed the /token/create REST endpoint. /v2/token/create should be used instead.

Source]]>
TShock 4.3.12 for Terraria 1.3.0.8 https://terraria-servers.com/blog/32/tshock-4312-for-terraria-1308/ https://terraria-servers.com/blog/32/tshock-4312-for-terraria-1308/ Sat, 02 Jan 2016 17:00 CET  stat tracking system.

Notable changes include:
  • Fixed issues with TSPlayer.SetTeam not working (@Wight)
  • Fixed /butcher not killing bosses in expert difficulty (@Wight)
  • API: Deprecated PacketBufferer (now obviated by SendQ) (@Wight)
  • API: Building on Windows no longer breaks traps (@Wolfje)
  • Fixed bombs, dynamite, and sticky bombs (@Wolfje)
  • Removed spammy messages from OnSecondUpdate that confused some server owners (@Wolfje)
  • Rewrote some stat tracker code to send actually relevant data to the stats server (@George)
  • Added an opt-out command line switch to disable the stat tracker (--stats-optout) (@George)
  • Added a unique provider token which can be passed to the stat tracker (--provider-token [token]) for tracking servers from the same GSP. (@George)

Source : https://tshock.co/xf/index.php?threads/tshock-4-3-12-for-terraria-1-3-0-8-api-v1-22.4211/]]>
TShock 4.3.11 for Terraria 1.3.0.8 https://terraria-servers.com/blog/31/tshock-4311-for-terraria-1308/ https://terraria-servers.com/blog/31/tshock-4311-for-terraria-1308/ Mon, 26 Oct 2015 13:11 CET
Plugin developers: any current plugin that makes use of Main.tile must be recompiled with a reference to the new terrariaserver.exe.

Other notable changes include:
  • API: Fixed some possible packet leaks in sendq (@Wolfje)
  • API: API Version 1.22 - please update your plugins accordingly
  • API: Added crash protection around malicious and/or invalid packets (@Wolfje)
  • API: Fixed worlds not loading sometimes (@tysonstrange)
  • API: Fixed living leaf walls not working as housing (@hastinbe)
  • Fixed an issue preventing some players from joining when the world is saving (@Wolfje)
  • Fixed an issue adding a ban on a player who has previously been banned (@Wolfje)
  • Fixed /invade martian (@Wolfje)
  • Fixed target dummies not working properly (@Wight)
  • Added a config option (DisableSecondUpdateLogs) to prevent log spam from OnSecondUpdate() (@Wight)
  • Added RESTful API login rate limiting (@George)
  • Added config options (MaximumRequestsPerInterval, RequestBucketDecreaseIntervalMinutes, LimitOnlyFailedLoginRequests) for rate limiting (@George)
  • DEPRECATION: Deprecated Disable(string, bool) and added Disable(string, DisableFlags). Please update your plugins accordingly (@Wight)
  • Fixed Halloween and Christmas events not working properly (@TomyLobo)
  • Fixed the demon heart's extra accessory slot not working correctly in SSC (@Wight)
  • Fixed gender-changing potions not working correctly in SSC (@hastinbe)
  • Fixed IP bans not working correctly (@hastinbe)
  • Fixed /reload not using the correct permission (@Wight)
  • Fixed TSPlayer.ActiveChest not being tracked correctly resulting in item dupes while disabled (@Wight)
  • /reload now reloads tile and projectile bans (@tysonstrange)

Source : https://tshock.co/xf/index.php?threads/tshock-4-3-11-for-terraria-1-3-0-8-api-1-22.4114/]]>
TShock 4.3.9 for Terraria 1.3.0.8 https://terraria-servers.com/blog/30/tshock-439-for-terraria-1308/ https://terraria-servers.com/blog/30/tshock-439-for-terraria-1308/ Wed, 19 Aug 2015 01:45 CEST
Notable changes include:
  • API: Update to Terraria 1.3.0.8 (@Patrikkk)
  • API: Added a crash reporter which collects memory dumps on Windows (@Wolfje)
  • API: New commandline param: -crashdir - Writes crash reports to the specified directory (@Wolfje)
  • API: Sendq now doesn't disconnect people when it cant send a packet (@Wolfje)
  • API: Fixed more crashes on disconnect in sendq (@Wolfje)
  • API: Now ignores unknown server packets (@Wolfje)
  • API: Potentially removed arithmetic overflows in server (@Wolfje)

Source : https://tshock.co/xf/index.php?threads/tshock-4-3-9-for-terraria-1-3-0-8.4042/]]>
Terraria 1.3.0.8 https://terraria-servers.com/blog/29/terraria-1308/ https://terraria-servers.com/blog/29/terraria-1308/ Thu, 13 Aug 2015 02:09 CEST
Terraria 1.3.0.8 servers are available here : http://terraria-servers.com/version/1_3_0_8/

Official announce : http://forums.terraria.org/index.php?threads/terraria-1-3-0-8-can-mac-linux-come-out-play.30287/

]]>
TShock 4.3.8 for Terraria 1.3.0.7 https://terraria-servers.com/blog/28/tshock-438-for-terraria-1307/ https://terraria-servers.com/blog/28/tshock-438-for-terraria-1307/ Fri, 07 Aug 2015 23:07 CEST
Notable changes include:
  • Auth system kicks players if system is disabled. (@nicatronTg)
  • Fixed /login permitting multiple logins without a logout in between. (@nicatronTg)
  • Allow[Hallow/Corruption/Crimson]Creep in config now work. (@WhiteXZ)
  • API: Treasure bags are now named properly. (@WhiteXZ)
  • API: Clients no longer close on disconnect. (@Wolfje)
  • API: Add server broadcast hook. (@Patrikk)
  • API: Fixed pressure plate hook triggering multiple times. (@Patrikk)
  • API: Fixed issues with SendQ writes failing. (@Wolfje)
  • API: Version tick to 1.21
  • Much, much more.

Source : https://tshock.co/xf/index.php?threads/tshock-4-3-8-for-terraria-1-3-0-7-api-v1-21.4024/

]]>
TShock 4.3.7 Prerelease for Terraria 1.3.0.7 https://terraria-servers.com/blog/27/tshock-437-prerelease-for-terraria-1307/ https://terraria-servers.com/blog/27/tshock-437-prerelease-for-terraria-1307/ Fri, 24 Jul 2015 20:57 CEST



Source : https://tshock.co/xf/index.php?threads/tshock-4-3-7-prerelease-for-terraria-1-3-0-7.3959/]]>
Terraria 1.3.0.6 https://terraria-servers.com/blog/26/terraria-1306/ https://terraria-servers.com/blog/26/terraria-1306/ Mon, 20 Jul 2015 23:44 CEST
Terraria 1.3.0.6 servers are available here : http://terraria-servers.com/version/1_3_0_6/


Changes
  • Solar Flare Armor set Dash ability now only consumes flares when it hits an enemy, and any hit enemy will result in a Solar Radiance explosion!
  • Party Girl's spawning chance has been increased
  • You can now take Camera mode pictures of wiring if you hold a mechanical item while taking the pictures
  • Fixed certain issues with the Stardust Dragon's damage and rebalanced him to be more in line with other minions
  • You can now hide the Moon Charm and Neptune Shell's effects...or put them in vanity!
  • The final boss' attacks now use their own cooldown for immunity due to how naughty some of our players have been. ;)

Fixes

  • Potentially fixed lag issues when using Steam multiplayer
  • Potentially fixed invasions not triggering when they should (Martian Probes)
  • Fixed Money Trough turning 'Quick Stack to All Chests' button invisible
  • Fixed Javelins drawing behind doors on all cases
  • Fixed Keys of Light / Night not working through autopause
  • Fixed nearby crafting stations not updating when you open inventory in autopause
  • Fixed 'allow mounting' check not taking player's velocity into account (mounting into ceiling exploit)
  • Fixed breathing meter appearing when hanging on to a ceiling that has water in it
  • Fixed content files not being compressed
  • Fixed Umbrella art not being consistent
  • Fixed Solar Eruption item stray pixel
  • Fixed Jellyfish expert mode counter hitting you when you can't hit the Jellyfish
  • Fixed Drill Containment Unit being able to mine Demon Altars before Hardmode
  • Fixed certain Penguins not counting towards the tally
  • Fixed Dryad not selling Vicious Powder during the Blood Moon on Crimson worlds
  • Fixed issue where Shroomite and Psycho Knife stealth would work on mounts
  • Fixed issue where Martian Probe would trigger Martian Invasion clientside
  • Fixed Cultist Boss summoning issues in multiplayer

Source : http://forums.terraria.org/index.php?threads/terraria-1-3-0-6-is-live.27035/]]>
Terraria 1.3.0.5 https://terraria-servers.com/blog/25/terraria-1305/ https://terraria-servers.com/blog/25/terraria-1305/ Mon, 13 Jul 2015 23:13 CEST
Terraria 1.3.0.5 servers are available here : http://terraria-servers.com/version/1_3_0_5/


Changes
  • Added Celestial Sigil, a summoning item for the final boss. (craftable)
  • Moonbite duration has been reduced by 1 second in expert mode and 3 seconds in normal mode.
  • Living leaf walls now count as safe for housing!
  • Buffed Phantasm a bit. (it really was bugged!)
  • Martian drone rarity lowered in Sky Biome (Still higher than original)
  • Martian Drone now shows up on Rare Creature Finder.
  • Vortex and Nebula weapons have been rebalanced to fit some bug fixes they went through.
  • Portal gun bolt speed quadrupled so you can no longer travel faster than your bolt.
  • Eater of Worlds expert mode Vile Spit damage has been reduced.
  • Damage from spikes now checks for immunity separately from other effects.
New config options
  • Added Config.json setting "ReverseUpDownForArmorSetBonuses", off by default, if you set it on: stardust and vortex armors will use the UP key instead of DOWN key to trigger set bonuses
Fixes
  • Fixed Quickstack to all chests not updating recipes list.
  • Fixed "Distorted" debuff freezing players in place rather than changing their movement pattern.
  • Fixed Cute Fishron and Unicorn mounts not having their tooltips.
  • Fixed 1.3.0.3 and earlier versions of worlds not loading successfully under certain circumstances.
  • Fixed issue where you could use items when hovering between the item slots on the bottom row of the inventory.
  • Fixed issue where Drill Containment Unit's mining code would cause unnecessary lag in multiplayer.
  • Fixed Cultists ritual blocking Martian Probe from spawning.
  • Potentially fixed Stardust Dragon desync issue.
  • Fixed Solar Tablet being usable in pre-hardmode, night time or during a solar eclipse under rare circumstances.
  • Fixed some banner names.
  • Fixed Dryad's ward buff reducing npc defense instead of buffing it (and npcs having dryads ward defense when they dont have the buff)
  • Fixed (super rare) bug where hittable projectiles showed HP on mouse hover.
  • Fixed Portal Gun's portals not allowing players to teleport to spots near nonsolid platforms.
  • Fixed Cosmic Car shadow trail glows not fading.
  • Fixed Hades/Loki's dyes causing strange behaviors.
  • Fixed some oddities about portal gates.
  • Fixed a rare lighting crash.
  • Fixed Goblin Scouts despawning not spawning.
  • Fixed vortex weapons not scaling with ranged damage or knockback.
  • Fixed bug that let you quick stack coins that were not in coin slot or hotbar to other chests.
  • Fixed bug where holding pet items would not bring up the equipment page.
  • Fixed torch dupe bug.
  • Fixed all the spider hitboxes when on walls.
  • Fixed chests which turn into big mimics on multiplayer would no longer allow destroying another chest that would be placed in their position.
  • Fixed 'final boss flies to space' bug.
  • Fixed Seedler projectiles not counting as melee / not getting flask effects.
  • Fixed Hoplite enemy javelins showing flask visual effects in singleplayer.
  • Fixed issue where WoF's 'The Hungrys ropes would turn invisible.
  • Fixed Lunar Hook not allowing you to use the hooks freely unless at least 1 is placed.
  • Fixed being able to open money trough when the game is paused.

Source : http://forums.terraria.org/index.php?threads/1-3-0-5.25621/]]>
TShock 4.3.2 Prerelease for Terraria 1.3.0.4 https://terraria-servers.com/blog/24/tshock-432-prerelease-for-terraria-1304/ https://terraria-servers.com/blog/24/tshock-432-prerelease-for-terraria-1304/ Fri, 10 Jul 2015 15:11 CEST


Notable changes include:
  • Fixed support for SSC (@Wight)
  • Support for Terraria 1.3.0.4 (@nicatronTg)
  • Added much more performant code, SendQ, to server module. Reduces downstream network overhead by at least 40% (@Wolfje)
  • Fixed -autocreate command line argument (@Wight, @nicatronTg)
  • Fixed the issue where using the Super Absorbent Sponge would disable users (@Wight)
  • Fixed an issue in NetGetData where e.Length - 1 would be -1 (@Wight)
  • Fixed /who -i and /userinfo (@Enerdy)
  • API: OnRegionEntered hook now returns the region entered (@Patrikkk)
  • Fixed dressers being unbreakable. (@nicatronTg)
  • Fixed wall placement mechanics (@nicatronTg, @Ijwu, @Wight)
  • Fixed Moon Lord projectiles disabling players (@k0rd, @nicatronTg)
  • Fixed several potential crashes in server (@Patrikkk)
  • Added more world data to world load menu (@Wight)
  • Moved server password to TShock config (@Enerdy)
  • Fixed world delete in server (@benjiro)
  • Fixed disappearing NPCs (@Wight)
  • API: Updated TSPlayer.Disable to use new buffs (@Enerdy)
  • Updated default max damage & projectile damage to 1,175 (based on 625 people)

Source : https://tshock.co/xf/index.php?threads/tshock-4-3-2-api-v1-19-prerelease-for-terraria-1-3-0-4.3839/]]>