Terraria 1.3.0.5

Posted on July 13th, 2015 04:13 PM EST
Terraria version 1.3.0.5 has just been released on Steam.

Terraria 1.3.0.5 servers are available here : http://terraria-servers.com/version/1_3_0_5/


Changes
  • Added Celestial Sigil, a summoning item for the final boss. (craftable)
  • Moonbite duration has been reduced by 1 second in expert mode and 3 seconds in normal mode.
  • Living leaf walls now count as safe for housing!
  • Buffed Phantasm a bit. (it really was bugged!)
  • Martian drone rarity lowered in Sky Biome (Still higher than original)
  • Martian Drone now shows up on Rare Creature Finder.
  • Vortex and Nebula weapons have been rebalanced to fit some bug fixes they went through.
  • Portal gun bolt speed quadrupled so you can no longer travel faster than your bolt.
  • Eater of Worlds expert mode Vile Spit damage has been reduced.
  • Damage from spikes now checks for immunity separately from other effects.
New config options
  • Added Config.json setting "ReverseUpDownForArmorSetBonuses", off by default, if you set it on: stardust and vortex armors will use the UP key instead of DOWN key to trigger set bonuses
Fixes
  • Fixed Quickstack to all chests not updating recipes list.
  • Fixed "Distorted" debuff freezing players in place rather than changing their movement pattern.
  • Fixed Cute Fishron and Unicorn mounts not having their tooltips.
  • Fixed 1.3.0.3 and earlier versions of worlds not loading successfully under certain circumstances.
  • Fixed issue where you could use items when hovering between the item slots on the bottom row of the inventory.
  • Fixed issue where Drill Containment Unit's mining code would cause unnecessary lag in multiplayer.
  • Fixed Cultists ritual blocking Martian Probe from spawning.
  • Potentially fixed Stardust Dragon desync issue.
  • Fixed Solar Tablet being usable in pre-hardmode, night time or during a solar eclipse under rare circumstances.
  • Fixed some banner names.
  • Fixed Dryad's ward buff reducing npc defense instead of buffing it (and npcs having dryads ward defense when they dont have the buff)
  • Fixed (super rare) bug where hittable projectiles showed HP on mouse hover.
  • Fixed Portal Gun's portals not allowing players to teleport to spots near nonsolid platforms.
  • Fixed Cosmic Car shadow trail glows not fading.
  • Fixed Hades/Loki's dyes causing strange behaviors.
  • Fixed some oddities about portal gates.
  • Fixed a rare lighting crash.
  • Fixed Goblin Scouts despawning not spawning.
  • Fixed vortex weapons not scaling with ranged damage or knockback.
  • Fixed bug that let you quick stack coins that were not in coin slot or hotbar to other chests.
  • Fixed bug where holding pet items would not bring up the equipment page.
  • Fixed torch dupe bug.
  • Fixed all the spider hitboxes when on walls.
  • Fixed chests which turn into big mimics on multiplayer would no longer allow destroying another chest that would be placed in their position.
  • Fixed 'final boss flies to space' bug.
  • Fixed Seedler projectiles not counting as melee / not getting flask effects.
  • Fixed Hoplite enemy javelins showing flask visual effects in singleplayer.
  • Fixed issue where WoF's 'The Hungrys ropes would turn invisible.
  • Fixed Lunar Hook not allowing you to use the hooks freely unless at least 1 is placed.
  • Fixed being able to open money trough when the game is paused.

Source : http://forums.terraria.org/index.php?threads/1-3-0-5.25621/
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